Arc Raiders Vertical Grip I Explained: Is 20% Recoil Reduction Worth It?
Vertical Grip I is one of the early weapon attachments most players run into in Arc Raiders. On paper, it looks simple: it reduces vertical recoil by 20% and costs a few basic materials. In practice, how useful it is depends a lot on your playstyle, weapon choice, and where you are in the game.
This article breaks down how Vertical Grip I works, how most players use it, and when it’s usually worth crafting or equipping.
What Is Vertical Grip I in Arc Raiders?
Vertical Grip I is a weapon attachment that reduces vertical recoil by 20%.
To craft it, you need:
  • 6x Plastic Parts
  • 1x Duct Tape
The listed value is:
  • Total value: $1920
  • Unit value: $640
In general, this places Vertical Grip I in the early to mid-game attachment category. The materials are common enough that most players can craft it after a few successful runs.
How Does Vertical Recoil Work in Arc Raiders?
Vertical recoil in Arc Raiders refers to how much your weapon climbs upward when firing continuously.
In practice:
  • Automatic and burst weapons tend to pull upward fast
  • Shots become harder to keep on target during longer sprays
  • Missed shots usually go over the enemy rather than to the side
Most players compensate by pulling the mouse or stick downward, but this becomes harder:
  • Under pressure
  • When tracking moving enemies
  • During PvP fights or ARC encounters
A vertical recoil reduction means less manual correction is needed.
What Does 20% Reduced Vertical Recoil Actually Mean?
A 20% reduction sounds small, but in general it has a noticeable effect.
Most players report that:
  • The weapon feels more stable during sustained fire
  • The first few shots are easier to control
  • Long sprays stay closer to center mass
However, it does not:
  • Turn a high-recoil weapon into a laser
  • Remove the need for recoil control
  • Replace skill or positioning
Usually, players still need to adjust aim, but the margin for error is smaller.
Which Weapons Benefit Most from Vertical Grip I?
Vertical Grip I is usually most effective on:
  • Automatic rifles
  • SMGs with strong upward kick
  • Burst-fire weapons where follow-up shots matter
In general:
  • Low-recoil weapons gain less noticeable benefit
  • Semi-auto weapons see minimal improvement
  • Shotguns usually don’t benefit much
Most players put Vertical Grip I on mid-tier automatic weapons, especially before unlocking better attachments.
Is Vertical Grip I Worth Crafting Early?
For most players, yes — but with conditions.
Reasons players craft it early:
  • Plastic Parts are common
  • Duct Tape is often already in storage
  • Recoil control helps survivability
Reasons some players skip it:
  • Saving materials for armor or meds
  • Using weapons that don’t need it
  • Planning to replace it soon
In general, Vertical Grip I is considered a safe, low-risk craft, especially if you already have spare Plastic Parts.
How Does Vertical Grip I Compare to Other Early Attachments?
Compared to early optics or barrels:
  • Vertical Grip I gives a consistent mechanical benefit
  • It doesn’t depend on player preference as much
  • It works in almost every combat scenario
Optics depend heavily on playstyle. Recoil reduction helps most players, especially under stress.
That’s why many experienced players say:
“If you don’t know what to attach yet, a grip is usually fine.”
Does Vertical Grip I Matter More in PvE or PvP?
It matters in both, but in different ways.
In PvE:
  • Helps control fire against ARC weak points
  • Reduces wasted ammo
  • Makes sustained damage safer
In PvP:
  • Improves hit consistency during panic sprays
  • Helps keep shots on target during strafe fights
  • Reduces overcorrection when tracking players
Most players feel the difference more in PvP, where small recoil mistakes are punished quickly.
Should You Always Use Vertical Grip I If You Have It?
Not always.
Most players consider:
  • Weapon recoil pattern
  • Available attachment slots
  • Weight and inventory priorities
In general:
  • If the weapon already feels stable, it may not be needed
  • If you expect close-range fights only, it’s less important
  • If you’re low on materials, it can wait
Vertical Grip I is usually a comfort attachment, not a must-have.
How Long Do Players Keep Using Vertical Grip I?
Usually not forever.
Most players:
  • Use it until better grips unlock
  • Replace it with higher-tier recoil or handling upgrades
  • Stop crafting it once resources are more valuable
That said, some players keep it as a fallback:
  • For secondary weapons
  • For budget loadouts
  • For risky runs where loss is expected
Common Mistakes Players Make With Vertical Grip I
Some common issues include:
  • Expecting recoil to disappear completely
  • Using it on weapons that don’t need it
  • Over-investing in grips instead of survivability
In general, Vertical Grip I works best when:
  • Combined with good positioning
  • Used on the right weapon type
  • Treated as a small improvement, not a solution
Is Vertical Grip I a Good Attachment?
For most players, Vertical Grip I is:
  • Affordable
  • Easy to understand
  • Consistently useful
It doesn’t change how the game is played, but it smooths out combat and reduces mistakes. In Arc Raiders, that alone can mean surviving a fight instead of losing gear.
Arc Raiders coins cost less when bought on U4N: https://www.u4n.com/arc-raiders/coins