U4gm Arc Raiders Best Gun Choices and Upgrade Strategy
After what felt like days of back-and-forth gunfights in Arc Raiders – probably around the 60-hour point – a strange sort of truth started to click. You’re in the middle of a shootout, heart in your mouth, but suddenly you realise the chase for rare loot might just be smoke and mirrors. The most useful weapon isn’t that shiny gold rifle in your stash – it’s the one in your hands right now. Honestly, I stopped caring whether my kit was green, blue or gold. Pretty much any gun in the game can drop an enemy in a couple of mags. That’s the beauty of it – makes fights feel more about skill than gear. Whether it’s a basic rifle, an epic sniper, or something from a bargain bin, it’s still a potential win. ARC Raiders Items might look tempting in your inventory, but the game teaches you quick that colour isn’t everything.

  There’s only one gun I’d call truly rubbish – the Hairpin pistol. The thing’s so bad I’d almost rather run with the hammer. And yeah, I did once take out a squad with that hammer in a mad scramble that still makes me grin. Every other weapon? Capable of wrecking someone if you use it right. Sure, kitting out an Osprey turns you into a long-range menace on maps like Blue Gate or Spaceport. But truthfully, if you’re crouched behind cover with a common Ferro, you can do nearly the same job. You’ll need an extra bullet or two, but who cares – the guy on the other end still ends up respawning.

  That’s when the grinding question hit me: if most weapons are this close in killing power – maybe a twenty percent gap at best – why am I fixated on hoarding stuff? The blue and pink loot felt priceless until I got dropped by someone wielding a cheap Stitcher. Funny part is, I’d probably looted my high-grade gear off a player just like them at some point. The flashy colours are there to hook you in, same way card packs or MMO drops do. It’s years of habit, not real need.

  I started thinking – rare gear might just be a liability. An Osprey’s cool, but a Ferro? Easier to find, cheaper to upgrade, and you don’t sob when you lose it. The stash overflow warning stopped being a problem once I stopped clinging to every shiny thing. Letting go of the fear of losing top-tier gear was almost freeing. It’s less about having the best possible kit, more about staying light and smart, and grabbing whatever works without the emotional baggage. That’s when you see the game differently – fights are about positioning, timing and nerve, not just loot rarity. So now, I play like this: grab what I find, use it until it’s gone, then move on. Keeps me sharp and weirdly relaxed about the grind  ARC Raiders Items buy .